Falling Up
An Interactive Exploration into Alzheimer’s Disease
A Project By: Christian Hughes, Dylan George, & Katie Kristiansen
Falling Up is an interactive story game designed to raise awareness and empathy for sufferers of Alzheimer’s Disease.
Falling Up was originally developed by the KSU Anthropology Department. We have improved upon the original version, and added support for many different platforms.
Download Links
Beta
Windows PC | Mac | Google Cardboard | Oculus Rift |
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Version 0.5 | Version 0.5 | Version 0.5 | Version 0.5 |
Alpha
Windows PC | Mac |
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Version 0.1 | Version 0.1 |
- The Andriod version requires Codeworks for Andriod. Setup instructions can be found here.
Game Summary
Falling Up tells the story of an elderly man (Floyd) living in the Meadowlark Hills Retirement Community. For years, he has lived with Alzheimer’s disease. He relies on the instructions of his wife to perform even the most basic of tasks, and has forgotten much of his past. The player takes the role of this man (Floyd) as he explores Meadowlark Hills, and rediscovers forgotten memories.
Player Instructions
Traverse the halls of Meadowlark Hills in search of forgotten memories. Interact with objects in the environment to reveal details of your past.
Controls by Platform
Windows/Mac/Oculus Rift | Google Cardboard | |
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Player Movement | WASD on keyboard or left analog stick | Hold button while looking in desired direction |
Player View | Mouse movement, right analog stick, or HMD movement | HMD movement |
Interact with Object | E or A button | Push button while looking at object |
Pause | Escape or Start button | N/A |
Developer Documentation
Developer Documentation is available on the Falling Up Wiki:
A running list of bugs and improvements is available on the Issues page.
Game Trailer
Screenshots